Redline
One street race, everybody in it. Every three seconds the road splits four ways and you pick a lane — Cruise, Overtake, Redline, Oncoming. Clear it and your total multiplies. Bank whenever you like. Real engine, demo balance.
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Start it locally with node server/index.js from the
redline-engine folder, or change
DOWIN_DEMO_BASE in assets/site.js to point at
wherever the game is hosted.
Demo play only. The balance is fictional and cannot be cashed out. Return to player is 96.00% and is identical however you drive: survival chance times payout is exactly 1.00 for all four lanes, so the lane you pick changes the variance and nothing else. The house edge is taken once, at the compulsory first junction — which is why there is no system to find.
96.00% is the model. Payouts are floored to whole minor units, so
the delivered return is fractionally under it — at the 1.00 minimum stake, no worse
than 95.68%, and closer to 96.00% the larger the stake. That is
why the minimum is 1.00 and not 0.10: at 0.10 the same rounding would cost 3.84
percentage points. The figure is computed exactly, not sampled, and
tools/analyze.js prints it on every run.